By Tracey Stokely
Have you ever been to an escape room where you are locked inside a room with a small group of people who you do or don’t know and try to “escape” within the time limit? There are more and more turning up in cities and tourist areas around the country. Well, a pop-up escape room is not exactly one of those.
A pop-up escape room is based on the same concept as a regular escape room, but can be conducted anywhere, thus the “pop-up”. You can hold it in a training room, open space, or even at a bar. It’s not that hard and you can create one!
Background
I attended GamiCon in the fall of 2018. The first night, they held a pop-up escape room in the upstairs of a bar in Chicago. Imagine about 100 people in a very small bar area. It got hot, and it was crowded, but it didn’t matter. This was a game, and we all got so involved that, we were not concerned with the fact that our dinner was late that night. We were sweating, and at the one-hour mark, no teams had unlocked the “escape room” yet. We were totally engaged, competitive and quickly learning more about our new teammates who we had never met before.
As GamiCon continued over the next few days, it was amazing to see how many pop-up escape room team members hung out together for the rest of the conference. Apparently, those who “escape” together (or try) stay together. A special shout out here to Michiel van Eunen of the Netherlands, who designed and ran the pop-up escape room that night.
Later that night, I thought, wow! I could create one of these at my company, and I know just how I would use it. So, I did.
Three weeks later, I held a pilot with 18 of my co-workers trying it out. They loved it. The game worked and ran smoothly. We now use this pop-up escape room in the afternoon of Day 2 of our onboarding program for new hires. We added the game in January 2019, and as of the end of June, we’ve had over 400 new hires (we’re a growing company) participate in our “Pop-Up Escape Room Challenge.”
We use this pop-up escape room activity to engage learners, review what they’ve learned in the last day and a half, see how they work in small teams, and to get to know others in their training class who they haven’t worked with much since starting the day before. The learners love it.
Above: teams from different pop-up escape room challenges.
Survey comments from New Hire Onboarding classes:
“I LOVED the escape room challenge.” – new hire learner
“I really enjoyed the escape game portion. I would love to see more similar interactive pop up experiences throughout our learning course.” – new hire learner
“Everything was great, especially the escape room challenge.” – new hire learner
What Is a Pop-Up Escape Room, and How Does It Work?
Learners in teams of four to six (ideally) work together to figure out “Clue Words” to get hints to figure out a 10-digit unlock code. The first team to enter the correct “unlock code” to unlock the “door” wins. Sounds easy doesn’t it? If you make games too easy, they are not fun. You have to make the game somewhat hard, yet, not too hard and you need to keep your time limit in mind.
The pop-up escape room I created, involved 10 clue objects that are placed strategically around a room. The room type and shape doesn’t matter; just about any room could be used. Just make it big enough to hold your entire class. Learners, on teams, try to figure out the clue words from the clue objects. Then, one learner per team types their guess at a clue word into an “app” (website) on their phone to see if they got the word correct. If they do type in an actual clue word, they get a hint for one of the 10-digits in the unlock code. Once they figure out all 10 digits, they enter their guess into the facilitator’s laptop and “unlocks the door.” The first team who does this wins.
Clue Words and Clue Objects
One of the most important things in this game is picking the right clue words and finding clue objects that will work with them. For example, if you’re teaching a course on team building, you could use a photo of a sports team. The clue word would be “team”. That would be an easy one. However, you want to have a mixture of easy and hard clue objects. Maybe another clue word for that course could be “gap.” You could have a photo or statuette of a person with a gap in their teeth. Much harder! All of the clue words should have something to do with the related course or event you’re pairing it with. For example, one of our clue words for our onboarding program is “culture.” For this, I took a household item that had nothing to do with anything and taped a URL to it that was hidden. The URL went to the “Karma Chameleon” video on YouTube by Culture Club. The learners “got it” once they saw the video, especially since this word was used a lot in their training over the last two days.
“Apps”
I needed two “apps” for this game. The first app lets learners type clue words on their phones to see if they were correct. If so, then the “app” would then provide hints for the unlock code. The second app lets the team enter the final unlock code once they have figured it out. I used Articulate Storyline to create both of these. I designed the “Clue Entry App” to provide hints if one of the 10 clue words (not case sensitive) was entered into the “app.” I placed the web output from Storyline on a public-facing server. We use Amazon Web Services, so I added it there. During the instructions time, I provided both a URL and a QR code that gets the learners to the “app” quickly via their phone’s browser.
The other “app” lets the team type in their guess at the 10-digit unlock code. I used Articulate Storyline to set up the simple logic and then added the SCORM package to our LMS. The facilitator of the game makes available his/her laptop in the “room” for teams to use. If a team enters the correct unlock code, the door opens and presents a message that let the team know that they have won.
Hints and Worksheets
At the beginning of the activity, we provide a packet to each team that has the rules, two “hint coupons,” and a worksheet that can help them when trying to figure out the clue words and unlock code. If teams give the facilitator a “hint coupon”, the facilitator gives them a hint, but not an answer.
Debriefing
After the escape room has been “unlocked”, the game is over. We provide a certificate to each of the members of the winning team. Also, we typically hold a short debriefing of the game that centers around how each group worked as a team. For our onboarding classes, we talk about how they will have to collaborate with people from various departments, just like they did in the pop-up escape room challenge.
Fun, engagement, and a review of key training words are always achieved in our pop-up escape room.
Ponder this, what training do you have in which a pop-up escape room would work?
ADDENDUM: We won BEST MOBILE SOLUTION at DemoFest for this activity and our activity’s apps at the 2019 DevLearn Conference!